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This would possibly not be the world's biggest dungeon, yet its definitely the deadliest! The granddaddy of all dungeons returns! From the lair of Zelkor to the lair of Orcus, intrepid adventurers have crawled those halls for many years. Treasures and monsters abound, yet are you able to locate your method out back? misplaced within the pink mists, you ask yourself.
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Create characters of legend and arrange your such a lot epic adventures with the Pathfinder Roleplaying online game participant personality Folio. This deluxe personality checklist covers totally every little thing you must find out about your Pathfinder hero, with an leading edge format that suggests your character’s most crucial info are continually at your fingertips!
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If the result is a 10, roll the die again and add 10 to the result. If the total of the dice rolled equals or exceeds the Spoilage value of a load, part of it has gone bad and is now considered worthless. Reduce the base value of the cargo by half. All haggling checks involving the cargo are at a penalty (+5 for both systems). Even after a part of a cargo becomes spoiled, a normal spoilage roll must be made every week and the negative effects of multiple failures are cumulative. A cargo that exceeds its spoilage value three times over the course of a journey would have a value equal to 1/8 of base value and the captain would have a +15 modifier to his target number to sell it.
Eventually the port officials may begin to wonder exactly how protected they really feel unless they embrace their new economics and become criminal traders themselves. Fire Apart from pirates and enemy nations, a harbor’s worst enemy is fire. Yes, there is a lot of water but there is also a lot of wood. Ships burn very easily, as do many expensive cargoes housed in warehouses at the docks. Every port must protect itself from accidental and vengeful uses of fire, so most of them have a small brigade of watchmen trained to fight fires.
Rich merchants find themselves in water lines passing buckets to tavern Jennys. The harbor is a workplace as well as a home to almost everyone there, so they each have something to lose. Despite that, the ability to use fire as a weapon can be effective and deadly. Traders who fail to please the harbormasters might see their ship burning out on the open water. Most get the message and realize it is not just bad luck that set their ship alight and cut it adrift. The same watchmen who are prepared to fight the fire are usually the ones who set it in the first place and in some cases, they may be rather slow to act.